Dragora: Greater
Species: Dragora. Breed: Common. Class: Monster.
Align: Evil. Gender: 01-50: Female, 51-00: Male.
Level: 1-D12. Damage-Points: 1-D12 x level.
Number encountered: 1-D2 per 3 characters present.
Experience-Points: 11 x level.
Characteristics:
Awareness: Hearing: 22, Sense of Smell : 28, Sixth Sense: 2, Taste: 26, Touch: 19, Vision: 24
Charisma -: Appearance: See: "Description". Speech: 3. Constitution: 34, Coordination: 24, Dexterity: 30, Intelligence: 5. Mental-Strength: 32, Strength: 35, Wisdom: 5
Movement:
Flying: Can't. Grounded: 12. Swimming: 7.
Luck: 0.
Oxygen-Points: 960 Note: This creature can naturally hold its breath for long periods at a time. If it remains still, it's oxygen-points will only lower at a rate of 1 per 60 turns (300 seconds, which is 5 minutes). If sleeping underwater, this will triple.
Blood-Points: 102.
Attacks:
Attack descriptions: Range: Damage: Attack type:
Bite ---------- : 1 2 spaces (10'). 1-D12 (+1-D12 per 2 levels). Sharp.
Claws -------- : 2 1 space (5'). 1-D10 (+1-D10 per 3 levels). Sharp.
Defense: 24 Offense: 30
Treasure: %Roll needed to have money and treasure:
55+ for 1-D4 items. Begin rolling on the Common chart.
Check for each creature to have treasure.
Treasure will be hoarded away beneath the surface of a water source, which will be its lair.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Description: Eye color: Red. Eye shape: Medium and slanted. Height: 5' 0".
Length: 10'-0". Posture: Quadruped. Skin color: Black. Skin texture: Rough, like that of an alligator. Weight: 250 Lbs.
This creature appears as a alligator humanoid, yet its mouth is not quite so lengthy.
Dislikes ----- : None.
Disposition - : As an instinctive hunter, this creature will always attack other creatures not of its kind who encroach on its territory.
Fears -------- : None.
Habitat ------ : Grasslands and forest (Labyrinth).
Immunities - : None.
Life-span --- : 240 years.
Likes -------- : Food.
Needs ------- : Basic needs of life (food, water, shelter, etc.).
Note --------- : None.
Special Abilities:
Night-Vision (as the Psychic's spell).
Special Defenses:
Damage-Reduction: 4 to physical attacks.
Natural thick hide skin: Roll needed to turn certain attacks:
Acid: 87+
Blunt: 67+
Cold: 67+
Electricity: Can't
Fire: Can't
Needle: 82+
Sharp: 77+
Special Offenses:
None.
Susceptibilities: None.
Weapon susceptibility: Rank-0 non-magical weapon to harm.